ThesisOpen AccessMetadata saja
•Skripsi, Thesis, Disertasi, dan Tugas Akhir
ABSTRACT DAVID VILIGIUS R, C1655201022, 2122. Design and Build A Web-Based Sales Application At L'pantau Bakery Store Using The Web Development Life Cycle Method, Supervisor I Sam'ani, S.T., M.Kom. and Advisor II Abdul Hadi, S.T., M.Kom. The store “L'pantau Bakery” is a store that is engaged in the sale of food with the category of cakes and breads consisting of various types of pastries, and cakes as well as various types of bread. So far in the process of sales transactions and data management Merchandise data at the L'pantau Bakery shop is still done manually, so the transactions made are less effective and efficient. Furthermore, the problem that comes is that in the data management process at the L'pantau Bakery shop so far it is prone to errors because the data management process in this store is carried out using manual recording so that the occurrence of human errors when performing data management is very difficult to detect. avoided. Based on this background, the author will take a title "Design of a Web-Based Sales Application at store L'pantau Bakery in Seruyan Raya District, Seruyan Regency Using the Web Development Life Cycle (WDLC) Method". The methodology used in making this application is the Web Development Life Cycle (WDLC). The tools used are sublime text version 3 with PHP programming language and XAMPP with MySQL language as database tools. The method used in data collection such as observation, interviews, documentation and literature and testing with the Blackbox Testing method. The system is expected to be able to overcome transaction service problems at TokoL'pantau Bakery. From the results of the questionnaire using the Likert Scale method, the authors can conclude about the opinions of users about the applications made, that users accept the display design and presentation of the information presented well. This is based on the results of the questionnaire which has been calculated using the Likert scale method, with a value of 438 or 87.6% of the values included in the category of Agree (S) interval.
ThesisOpen AccessMetadata saja
2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir
ABSTRACT Alfath Aridha Tri Derangga, NIM C1655201054, 2021. Design of English Language Learning Media at SMAN2 Katingan Hilir based on Mobile Web, Advisor I Elia Zakharia, M. T and Advisor II Frengklin Matatula, S. Kom., M. Msi The problem in this research is how to make an English learning media application at SMAN 2 Katingan Hilir based on a mobile web that can help teachers and students in the learning/teaching process. In conducting this thesis research proposal, there are several methods used by the author, which include data collection methods, system development methods, general reviews (objects of research), analysis, and system design. The final result of this research proposal is an application of English learning media for teachers and students of SMAN2 Katingan Hilir in online learning English.
ThesisOpen AccessMetadata saja
2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir
Irwan Susanto, C1755201032 Design of an Android-Based Handicraft SMEs Application in Timpah District, Advisor I Herkules, S.Kom., M.Cs. and Advisor II Rudini, M.Kom The world's trading activities are carried out through direct offerings but the drastic growth of the internet has changed that paradigm. Through the internet, merchants can offer their products online to buyers without the need to meet face-to-face. One of the products that are still offered by direct offer is traditional handicrafts in Central Kalimantan, especially rattan crafts, one of which is the Panunjung Tarung Shop owned by Mr. Bendang which facilitates the sale of community rattan handicraft products in Timah District, Kapuas Regency, Central Kalimantan. The problem faced in marketing this product is the difficulty in introducing rattan handicraft products from Central Kalimantan, especially Timah District. Therefore, along with the development of information technology, marketing of these handicraft products must be built and start using a computerized system and online marketing. This method is expected to facilitate the search for information about rattan handicraft products that have an impact on increasing sales. Online marketing can encourage the entry of traditional handicraft products into the international market. So that opportunities to export products to global markets can be maximized. Based on the background of the problem in the previous paragraph, the author tries to make a research "Designing an Android-Based Handicraft SMEs Application in Timah District". The methodology used in making this application is prototyping. The tools used are Adobe Dreamwever CS4 with PHP programming language and XAMPP with MySQL language as database tools and Android Studio. The methods used in data collection such as observation, interviews, documentation and literature. The system is expected to be able to overcome product marketing problems. From the results of the questionnaire using the Likert Scale method, the author can conclude about the opinions of users about the application made, that users accept the display design and presentation of the information presented well. This is based on the results of the questionnaire that has been calculated using the Likert scale method, with a value of 438 or 87.6% the value is included in the category of Agree (S) interval. Keywords: Design, Application, Craft, MSME, Android UMKM