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2 hasil
Subjek: Animals
DaftarKartu
ThesisOpen AccessMetadata saja

RANCANG BANGUN APLIKASI SATWA PADA TAMAN NASIONAL SEBANGAU BERBASIS WEB

•Skripsi, Thesis, Disertasi, dan Tugas Akhir

Sebangau National Park is a national park located in Central Kalimantan, Indonesia. In administrative division, Sebangau National Park is located in three districts. They are Katingan Regency (52%), Pulang Pisau Regency (38%) and Palangka Raya City (10%). Sebangau National Park consists of peat forest. On the website Sebangau National Park, Palangka Raya only provides information about the Park, news, articles, flora and fauna. The animals available on the website are very few so that there are some animals that are not recognized. For this reason, the "-based animal application in Sebangau National Park" system was developed Web to help introduce other animals. The design method used is the method waterfall, is one type of application development model and is included in the classic life cycle , which emphasizes sequential and systematic phases. For the development model, it can be analogous to a waterfall, where each stage is carried out sequentially from top to bottom. The application used to build the system, Codeiginiter Framework 3,programming languages PHP and HTML, text editor using Sublime Text 3, XAMPP as a web server and MySQL as a database management system.

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ThesisOpen AccessMetadata saja

Pembelajaran Huruf Alfabet Melalui Gambar Hewan Dengan Media Audio Bebahasa Inggris Berbasis Android

2021•Skripsi, Thesis, Disertasi, dan Tugas Akhir

Letter is the smallest unit in the form or symbol of a writing system. The letters used in Indonesian are a 26 letter system. Letters are used to form words so that they have meaning and can represent something to be conveyed. It can be said that letters are components that help humans communicate with one another, just imagine if there were no letters, surely we would have a lot of difficulty in conveying information. Currently the media for learning the letters of the alphabet is still done manually, namely the teacher must explain directly or face to face with students. The world of education has also used software to create interactive learning application methods, one of the developments in learning application technology is on mobile devices. In this study there is a system development method using the MDLC (Multimedia Development Life Cycle) method and there is also a data collection method that includes literature study, observation and interviews. The final result of this research is an Android-based English alphabet learning application that can be used by children as learning English alphabet letters based on animal pictures.

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