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GAME RANCANG DAN BANGUN “MAN OF SURVIVOR” MENGGUNAKAN UNREAL ENGINE 4 BERBASIS DESKTOP

Skripsi, Thesis, Disertasi, dan Tugas Akhir•Teknik Informatika (S1)•1 dilihat · 0 unduhan

Abstrak

Among the many types of games, the first person shooter (FPS) game is one that is quite popular. This game is the first game to use 3D graphics, online and modding. This game uses the main point of view of the player, so it is as if he is directly involved in the game. The gameplay of this game is move and shoot, where players can move and shoot at the same time. The method used in this research is literature study. The software development method used for this research workflow uses the MDLC (Multimedia Development Life Cyrcle) method. The software used in making the game "Design and Build the Game "MAN OF SURVIVOR" Using Unreal Engine 4 Based on Desktop" is Unreal Engine 4 version 2.7 Based on the results of the questionnaire that has been carried out on the Game Design and Build application "MAN OF SURVIVOR" Using Desktop-Based Unreal Engine 4 with ( ) respondents, this game can be said to be feasible to use and get very good results with a percentage value ( %)

Kata kunci

Kata kunci : MDLC, Man of Survivor, FPS, Unreal

Informasi bibliografis

Versi dan riwayat publik

  1. Versi 1GAME RANCANG DAN BANGUN “MAN OF SURVIVOR” MENGGUNAKAN UNREAL ENGINE 4 BERBASIS DESKTOP · oai:ais:skripsi:267