Profil penulis
SH
119 karya publik ditemukan.
Business Intelligence, Analytics, And Data Science, A Managerial Perspective
Business Intelligence and Analytics Systems for Decision Support Tenth Edition
Pemodelan Sistem Informasi Berorientasi Objek dengan UML
Analisis Data Penelitian Menggunakan Software Stata
Laporan Praktik Kerja Lapangan Pada Dinas Pengendalian Penduduk, Keluarga Berencana, Pemberdayaan Perempuan Dan Perlindungan Anak Kota Palangka Raya
Laporan Praktik Kerja Lapangan Pada Kementrian Agama Kota Palangkaraya
Procedural Content Generation in Games.
Sistem Pelayanan Perjalanan Ibadah Haji Dan Umrah Berbasis Website Pada PT. Raihan Alya Tour Palangkaraya
Aplikasi Pemesanan Ruang Pada Nav Karaoke Palangka Raya Berbasis WEB + PDF
Sistem Informasi Transportasi Travel CV.Aneka Daya Berbasis WEB + PDF
Perencanaan Jaringan Komputer pada SMP Nathania palangka Raya menggunakan Cisco Packet Tracer 7.2.1
Pengalamatan jaringan yang belum dilakukan secara baik, instalasi jaringan yang tidak teratur dan terkesan asal-asalan menyebabkan kesulitan dalam pengembangan dan peningkatan kualitas jaringan pada SMP Nathania Palangka Raya. Penelitian ini bertujuan untuk membuat perencanaan jaringan komputer yang meliputi pengalamatan jaringan, bentuk desain jaringan, perangkat yang dibutuhkan dalam proses implementasi, dan perkiraan biaya yang dibutuhkan dalam proses implementasi, monitoring dan management jaringan sebagai solusi dari permasalahan tersebut. Metode yang digunakan dalam penelitian ini adalah Network Development Life Cycle (NDLC) meliputi analysis, design, simulation prototype, implementation, monitoring dan management. Metode yang digunakan dalam pengumpulan data yaitu meliputi observasi, wawancara, dokumentasi dan kepustakaan. Hasil dari proses perancangan ini adalah sebuah rekomendasi jaringan komputer Local area Network (LAN) dan Wireless Fidelity (WiFi) yang dapat di implementasikan pada SMP Nathania dan penggunaan cable modem atau DSL Modem, serta cloud untuk kemudahan akses internet dan penyimpanan data yang aman. Addressing networks that have not been done properly, network installation that is not regular and seems careless causes difficulties in developing and improving network quality at Nathania Junior High School. This study aims to make computer network planning which includes network addressing, network design forms, devices needed in the implementation process, and estimated costs required in the process of implementation, monitoring and management network as a solution to these problems. The method used in this research is the Network Development Life Cycle (NDLC) which includes analysis, design, simulation prototype, implementation, monitoring and management. The method used in data collection includes observation, interviews, documentation and literature. The result of this design process is a recommendation for computers Local Area Network (LAN) and Wireless Fidelity (WiFi) that can be implemented at Nathania Junior High School and use a cable modem or DSL Modem, as well as the cloud for easy internet access and secure data storage.
Kamus Indonesia Inggris Edisi Ketiga Cetakan keempat Sep 2015
ANALISIS DAN PERANCANGAN SISTEM PEMESANAN SEMBAKO DAN SAYURAN PADA TOKO ERZI DI KOTA PALANGKA RAYA
Rahmadani Shofari, C1457201063, 2021, Analysis and Design of a basic food and vegetable ordering system at an ERZI shop in the city of Palangka Raya, Advisor I Rommi Kaestria,M.Kom., Advisor II Rosmiati,M.Kom. Grocery and Vegetable Shop ERZI is a business engaged in trading vegetables and basic necessities, having its address at Jalan Tingang Induk, Bukit Tunggal, Kec. Jekan Raya, Palangka Raya City, Central Kalimantan. To help promote, a trading system design was made at the ERZI Store. Data collection techniques used in this study are in the form of observations, interviews, literature studies, documentation, and questionnaires. This study also uses the PIECES method and UML analysis tools as well as interface design using balsamiq mockup. The design made can cut activities that are not yet efficient to be efficient for buyers through the system created. In this final project, researchers build to facilitate the buying and selling process at ERZI stores. This system is equipped with a trace order feature for buyers to make it easier to monitor orders. With this system, buyers can shop at the ERZI vegetable store via Smartphone without having to leave the house. The system runs according to function. Based on the results of the questionnaire calculation using a Likert scale with 5 (five) questions given and distributed to 15 (fifteen) respondents, it can be concluded that the analysis and design of the basic food and vegetable ordering system at the ERZI store in the city of Palangka Raya is feasible because it has an interpretation value of 83 ,73%. Keywords: ERZI Store, MY SQL, StarUML, Balsamiq Mockup.
Analisis Pengaruh Kualitas Sistem Informasi Terhadap Kepuasan Pengguna Indihome (TELKOM) Kalimantan Tengah
Game Edukasi Pengenalan Hewan Nokturnal dan Diurnal
Game